Chuchu
Devlog
- May 17, 2021 by Makaron#Godot, #GDScript, #Game Jam, #Time management, #Project scopeFinally! Got some time to post a conclusion! It was a ride, oh boy it was that's for sure. On my first logs I already said so, that you can't predict what would happen, even if it was just a 6 hours j... Continue reading
- May 16, 2021 by Makaron#GDScript, #Godot, #Game Design, #Gamejam, #Game JamIt's... Alive! Yup, went with the anime girl anyway. Even if I don't have sound yet, or some kind of level generation, there was a need for a cute anime girl. Yet, I have done a lot in the past 4 hour... Continue reading
- May 16, 2021 by Makaron#GDScript, #Godot, #GameJam, #Game Jam, #OrganizationOf course I took my good night of sleep! I used to pull one-nighters a while back. Now, if I pull one out, I just end up being as unproductive as I can be. Bad code, bad assets all over. Unless I have... Continue reading
- May 16, 2021 by Makaron#Godot, #GDScript, #Game Design, #Gamejam, #Game Jam, #Time Management, #UI, #UXI'm really, really slower than I thought. Well, that's to be excepted. For my first prototype, I wasn't really that speedy either. Doing a total switch of engine, design, assets and all at the last mi... Continue reading
- May 15, 2021 by Makaron#Love2D, #Godot, #Game Design, #Coding, #Gamejam, #Game JamAlmost 24 hours left... And no, I haven't forgotten to post my daily ending devlog yesterday, it just that things happened and I had to cut short my day of work. Good news is, I did made some progress... Continue reading
- May 14, 2021 by Makaron#Godot, #GDScript, #Game Design, #Gamejam, #Game JamGetting dangerously close to the end of the jam! Not really worried tho, like I said, if I don't make it, at least I had a lot of fun, plus I think I learned enough to make my next jam participation e... Continue reading
- May 13, 2021 by Makaron#Godot, #Rework, #Revamp, #GDScript, #Pixel Art, #Aseprite, #Gamejam, #Game Jam, #Game DesignHello, I've completly lost control over my life! After my previous post, I just couldn't stop thinking about how I could make that concept fun. I may have entered a rabbit hole, and there's a risk I w... Continue reading
- May 13, 2021 by Makaron#Love2D, #Gamejam, #Game Jam, #Game making, #Physics, #Box2D, #Lua, #Pixel Art, #SpritesMultiple posts on the same day like the first day? I don't see why not! My function is done and working great! Looook at how it improved my main game code: And, it's working! Welp, that was a lot of i... Continue reading
- May 13, 2021 by Makaron#Love2D, #Box2D, #Physics, #Gamejam, #Game Jam, #Motivation, #MotivationalMay have woken up late but ready more than ever to work late! And, the positivity was worth it, feeling inspired and ready to go! If I may ramble again for a little while, sometimes it pays out to thi... Continue reading
- May 12, 2021 by Makaron#Love2D, #Game Design, #Learning, #Art, #InspirationOkay, I didn't get much finished yet. I kinda have trouble to manage my time today. These two last days weren't really productive for me. It's okay, I may be feeling it tomorrow! Either way, I will fo... Continue reading
- May 11, 2021 by Makaron#Love2D, #Pixel Art, #PC-98, #Indie, #Game Jam, #GameJamI am snail woman, a person advancing at super-snail speed. How is Mayoi a ghost snail? She is too fast to be a snail. Mmh. Anyway. I did achieve some progress! Quickly made some more sprites: The infa... Continue reading
- May 11, 2021 by Makaron#Love2D, #Game Design, #Learned, #Coffee, #PC-98Damn. Starting these logs later and later. Coffee... Coffeeeeeee... We're almost halfway toward the end of the jam. Being tired and getting up late really doesn't help me. I know I will finish at leas... Continue reading
- May 10, 2021 by Makaron#Love2D, #Pixel Art, #Sprites, #Tilesets, #TilesI'm really having a more streamlined time and way of posting these devlogs. Kinda liking it! It is again been a slow day, but, but! I'm still happy of what I did so far. If you remember my previous de... Continue reading
- May 10, 2021 by Makaron#Love2D, #Pixel Art, #Sketch, #Concept, #DesignSleeping... Sleeping is too good to wake up... Help. I wish I felt the adrenaline of the very first day of the jam where even with 6 hours of sleep I worked non-stop for 10 hours straight. Well, no po... Continue reading
- May 09, 2021 by Makaron#Pixel Art, #Love2D, #Game Design, #GameJam, #Game JamWell, drew some sprites that's for sure! Didn't talk as much as the first day since I got a little more focused work to do. Among others, I wanted to reorganize my code so I could really have a center... Continue reading
- May 09, 2021 by Makaron#Gamejam, #Love2d, #Box2D, #Physics, #Game Design, #Sound Design, #PC-98, #Art, #Pixel ArtJust woke up, what time is it? Oh. Ono. I've overslept. Can't say I haven't seen it coming. I've ate something not so so fresh last night, felt a bit sick and hoped to myself: "hope I feel better tomo... Continue reading
- May 08, 2021 by Makaron#Love2D, #Gamejam, #Physics, #Game DesignWell, it may look like pong, but underneath, there's way more going on! I'm finishing my first day of jam with some more details, the mirroring of the crane with crates attached among others. Now that... Continue reading
- May 08, 2021 by Makaron#Box2D, #Love2D, #Physics, #Joints, #Gamejamholy shit I made a joint So one main thing about the game I want to make is to have a crane magnet who just connects to the crate and keeps it that way until you press a key to let go of any crate und... Continue reading