Start of day 4
Chuchu » Devlog
Damn. Starting these logs later and later. Coffee... Coffeeeeeee...
We're almost halfway toward the end of the jam. Being tired and getting up late really doesn't help me. I know I will finish at least the gameplay and the art part of my game, that's for sure, but I'm scared I will lack time for some polishing.
No pressure still! I'm here to have fun and learn, not to be stressed! So far, I've already learned a couple of useful things:
- I'm more up to date about the state of the Love2D's community and how far the engine's development went.
- I'm happy to see how well I'm doing so far, even if I sleep way too much!
- Trying the PC-98 palette just for the sake of it gave me some inspiration, and I really love how it looks sometimes, will definitely use it in another project.
- I'm more used to how Box2D works, and now I can guess when some objects can be locked.
- Doing all these devlogs on itch also helped me organize them better and better.
Today, I will finish what I said I would finish: the blue part on the crane and the pier, finally! If I can, I will make some crates - of different shapes to spice things up in gameplay - and eventually some boats!
Let's do this!
Chuchu
A game made for the Level Up Circle Jam #1
Status | Released |
Author | Makaron |
Tags | 2D, Experimental |
More posts
- Big woupsie, reuploaded the gameMay 17, 2021
- End of the ride for ChuchuMay 17, 2021
- Done I guess!May 16, 2021
- 6 hours leftMay 16, 2021
- Start of day 9: 10 hours leftMay 16, 2021
- End of day 8May 16, 2021
- Start of day 8 (and conclusion of day 7)May 15, 2021
- Start of day 7May 14, 2021
- End of day 6May 13, 2021
- Day 6: 2 hours inMay 13, 2021
Leave a comment
Log in with itch.io to leave a comment.