End of day 5


Okay, I didn't get much finished yet. I kinda have trouble to manage my time today. These two last days weren't really productive for me.


It's okay, I may be feeling it tomorrow! Either way, I will force myself to get some things done, especially since there are less and less days left. But that's the thing, you can force yourself but it doesn't mean the result will be really inspired. Feeling it means you may mean you get code after code, art after art! At least, that's how I roll.

Well, since I haven't done much, why not write more about my game making process?
The thing is, like us all, when I started up game making, I couldn't stop doing it. Like when I started up coding, or drawing, or any other hobby I really love. You start hard and give a lot of result, they're not the best results but they are big in number. Something like that curve I found on Google:

Thank you, Dr. Vidya I think
It's like that curve, without the text. I mean, I do get what it's trying to say, but it's not hitting me in the right place. It's more like, I can't stop loving it, then I just get bored or I want to make harder projects and it's overwhelming. Then, I take a step back, and I slowly make some more progress. Haven't top the first highest curve tho for any of my hobbies, buuuut...

Well, you may see how positive all my logs are? It hasn't been always how I tackled pressure, solution seeking and such. Of course it hasn't been that way, I learned how to cope with how I work along the way, getting wiser is part of the job! I just take a step back, I try to force myself but not too much, and I cherish the moments where I feel inspired and most of all, I must find the good parts of my undergoing finished projects, and think about how I could improve those bad parts. Get better, find more experiences. Just, enjoying the ride!

Been rambling for long enough, time to sleep!




Leave a comment

Log in with itch.io to leave a comment.